20 Games Like Tokyo Xtreme Racer()



LASR is a 2006 street racing game based in Los Angeles. The player starts off with one of two basic cars and race against AI cars to unlock better cars.

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The thrilling followup to the original, Tokyo Xtreme Racer 2 improves in all fronts. With more road to drive on, rivals to fight, and cars to master, this entry offers everything and more.

In the game, you race around the streets of Tokyo at night in an almost seamless experience, from cruising around, to joining a race, to cruising again. Flash your headlights when tailing a rival to incite a race, and after a short cinematic, you're both off. To win a race, you need to take down your opponent's power meter, while keeping yours intact. It decreases when hitting objects, and, more importantly, in last place.

The game is less focused on the realism of a racer, but still takes into account a good amount of customization, from upgrades to tuning. Since you'll be driving the car almost constantly, its best to have your own personal vehicle. The roads you drive on start out limited, but expand as you dive deeper and deeper into the game. Don't expect to go without memorizing the tracks; in order to beat the best, you need to make Tokyo your home.

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Electronic Arts' Need For Speed series takes a note from the Fast and Furious handbook with its latest release entitled Need For Speed Underground. Purchase, race, and customize 20 different licensed cars from major manufacturers such as Honda, Mitsubishi, Toyota, Volkswagen, Nissan, and more. Race other customized cars through a detailed nighttime cityscape, dodging city traffic and navigating shortcuts all the while. Customize vehicle performance as well as your car's physical appearance, changing rims, stickers, paint job, spoilers and more. Multiple racing modes range from drift competitions, street racing, and drag racing.

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86 / 1002554.3



A racing game with futuristic cars, by automotive designer Anthony Jannarelly, using next-gen technologies.

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The player arrives in Rockport City, driving a racing version of the BMW M3 GTR (E46). Following Mia Townsend (played by Josie Maran), the player proves his driving prowess as he is pursued by a veteran police officer named Sergeant Cross (played by Dean McKenzie), who vows to take down the player and end street racing in Rockport.
Races seem to be in the player's favor until a particular group of racers, led by the game's antagonist, Clarence "Razor" Callahan (played by Derek Hamilton), sabotages and win the player's car in a race.

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84 / 1002694.2



You're given 3 venues to race your blood thirsty opponent, betting for money and pink slips. The drag race tests how fast you can engage 1st gear. You're ultimate goal is to beat the new king on these three courses that if you do you get to regain your long lost crown and take home his girl, again.

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Hitman: Codename 47 sets a new standard for thinker-shooters. As Hitman you must use stealth, tactics and imagination to enter, execute and exit your assignment, getting minimum attention but maximum effect!

You have access to the most devious devices, but it will cost you – how you use them will determine if you retire as a millionaire, or get retired! Hitman is no ordinary hired killer – he’s a versatile forensic artist using stealth, disguise, intelligence, advanced weapons, poison and raw power to accomplish his kills. But he is also haunted by a troubling past of deception and brutal genetic engineering.

The intriguing story evolves over five chapters of riveting action. But the success of a contract killer depends just as much on a fast mind as a quick shot.

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80 / 100834.0



Need For Speed Underground 2 takes place in Bayview after the events of Need for Speed: Underground. The prologue begins with the player driving in a Nissan Skyline R34 in Olympic City (though the racing scenes are actually in Bayview), the setting of NFS:UG. He then receives a race challenge from a rather ominous personality who offers him a spot on his crew, but "won't take 'no' for an answer." The player races off — despite Samantha's warnings — only to be ambushed by a mysterious driver in a rage that totals his Skyline. The driver, who has a unique scythe tattoo, makes a call confirming the accident, and the flashback fades out.

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84 / 1002284.2



The fourth game in the Initial D Arcade Stage series of racing games.

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"This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed: Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.

Set in the underworld of Fortune Valley, players will drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They will take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of the underground. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all."

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58 / 100212.9



Wreckfest (previously known by its working title Next Car Game and currently listed on Steam as Next Car Game: Wreckfest) is a racing video game in development by Bugbear Entertainment, creators of the well-known demolition derby-style racing series FlatOut. Wreckfest is described as the spiritual successor to the FlatOut series and a cross between FlatOut, Destruction Derby and cult 1989 PC racer Street Rod.
A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.

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72 / 10073.6



Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+.[citation needed] The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.

The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities.[2] In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.[3]

Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)

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73 / 1001583.65



Initial D: Another Stage is a driving/racing game for Game Boy Advance, based on the anime and manga Initial D.

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Gear.Club is much more than a quick adrenaline rush; it is an authentic world of cars. Realistic driving and racing experience, with fully simulated engines, powertrains, suspensions and aerodynamics.

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Unleash the power of Porsche! Push yourself to the limit and break the will of your opponents, as you climb into the driver's seat of Destination Software's Need For Speed Porsche Unleashed racing game for your Nintendo Game Boy Advance system, sub-licensed from series originator Electronic Arts. Need for Speed Porsche Unleashed features circuit track racing, streetcar excitement, open road thrills, crashes, traffic, and more. Feel the surge of adrenaline as your own driving savvy and years of Porsche excellence come together at your fingertips for a thrilling ride at breakneck speed. Features 25 different models of Porsche cars, link cable support for four players (multiple cartridge), and cartridge save ability with four slots.

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86 / 100594.3



Gran Turismo Concept (グランツーリスモ コンセプト Guran Tsūrisumo Konseputo?) is a racing video game of the Gran Turismo series for PlayStation 2 which is developed by Polyphony Digital. It is essentially a short version of Gran Turismo 3: A-Spec, but with concept cars that ended up in Gran Turismo 4.[citation needed] It was released in 2002 in Japan, Southeast Asia, Korea, and Europe.[1] For undisclosed reasons, the game was not released in the North American market, although a stripped-down version of it was released in form of Gran Turismo: Nissan 350Z Edition.

This short version title followed the release of the full-length version Gran Turismo 3: A-Spec in 2001 and was eventually followed by Gran Turismo 4.

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In the year 2210, racing has evolved far beyond its expected limits. New terraforming capabilities paired with scientific breakthroughs in the field of antigravity have given birth to a new spectacle: the Antigraviator tournament. In Antigraviator, players will race on exquisitely detailed stages, full of light-speed danger, chaos and mayhem. Gamers will guide their Grav in three gameplay modes across four different worlds with three tracks each. These dynamic courses come to life, while pushing the power of Unity to the limit.

Players can challenge their friends in the fiercely competitive multiplayer modes, either online or in split-screen mode. Race yourself to the top of the worldwide leaderboard and earn special ranked skins.

Gamers can sabotage their fellow racers by activating hover mines, damaging the environment to create a rockslide, causing tunnels to collapse, firing missiles from rocket launchers along the track and many more fiendish tricks.

Gravs are customizable, but choose wisely: deciding on one upgrade may mean compromising on another. Strategically tailor-make Gravs to gain the upper hand in races or face the crushing prospect of defeat. In addition to the customization options, unlockable skins will be available free of charge.

In this futuristic high-octane racing game, defying gravity is the least of your concerns.

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Although this version of Need for Speed: Carbon - Own the City shares its name with its counterparts, the game is completely different. Unlike the other versions there is no canyon racing or drift racing.

The goal of the game is to build up a gang of the best racers and take over all the city's territories. The driving is all city-based similar to the open world of Need for Speed: Most Wanted. The tuner culture/car customization features started in Need for Speed Underground are also present.

There is a light story, presented as comic book style illustrations, that unfolds as the player take over territories and complete chapters.

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76 / 10053.8



Illegal Japanese highway racing makes a next-gen debut in this quirky, street racing video game.

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