20 Games Like Tom Clancy's Ghost Recon: Shadow Wars()
Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.
The Horus Heresy: Betrayal at Calth is a tactical-turn-based strategy game based on Games Workshop’s fan-favorite Betrayal at Calth board game set during the era of Horus Heresy. Gameplay includes a single player campaign and multiplayer PvP skirmish mode, both can be experienced either on PC or in Virtual Reality.
The Bloody First is an action real time strategy first person shooter game. The game will include battle selection, weather options, pre-battle planning, and player customization as well as user created military divisions. Plans for post-launch will include workshop created battles as well as workshop created modifications to the game.
A game prototype in early planning that may be changed later.
The game is currently set up in the style of Frozen Synapse with players clearing rooms with a small group of units, only they are wizards.
Units are moved one at a time and the reaction is shown. Time is reset after each movement so that all actions happen at the same time.
End State is a game made by a team of turn-based tactics enthusiasts. It has (almost) everything we’ve ever wanted to experience in a game like this – a non-linear campaign, deep tactical gameplay, resource management, destructible environment and a sh*tload of different weapons. The only thing we are sparing for the future (when we have moar moneys) will be role-playing and a dynamic open ended campaign.
Turn-based strategy is a thinking man’s game. You analyze your enemy for weak spots, think your moves ahead and execute them. No matter what is happening, you’ll have the time to think about your next move. Maybe it’s because we are too old to master Counter Strike, or because we suck at quick time events, but nevertheless, we think that this is the way it should be.
End State has been under development as a hobbyist project already for a decade and has seen multiple revisions, each being more advanced and more fun than the previous one. While we are targeting a more hardcore audience, the game should still be accessible enough for anyone to learn. We sincerely hope that you’ll enjoy playing it as much as we do.
Take command of a ragtag mercenary team with multiple characters with custom skill sets and weapons, facing a variety of enemies with different capabilities and weaknesses. Plan your moves in variable terrain that forces you to consider about character positioning. Directional facing matters and characters can peek around the corners. This is important because the “fog of war” only shows what the units actually see.
Use cover for your benefit and aim your shots at specific body parts for different results. Face varying missions with different objectives ranging from planting a tracking device to releasing hostages and the enemy AI will, of course, act according to their separate motives.
Manage your team through a non-linear campaign. Recruit mercs, equip them and upgrade their skills as they gain more experience. The campaign is not linear, and in one playthrough you’ll never see everything the game has to offer. We aim to develop a future classic you can enjoy for years to come.
Romance of the Three Kingdoms VII, the seventh title of the series, invites you to live your own Three Kingdoms experience. You will travel back to ancient China and play as any of 535 possible characters. Features new to this installment include multiplayer modes and quicker gameplay. The game has 10 scenarios, each with multiple endings.
The Three Kingdoms era of Chinese history is the setting for this strategic war game. Select one of 38 leaders and guide your people to power by military or diplomatic means in an isometrically viewed world. Military tactics such as well-placed taunts and deliberate enemy confusion are on offer. Weaponry includes catapults and automatic-firing crossbows.
Flames of Judgment is a turn-based, tactical role-playing game, where players engage their band of warriors in turn-based combat on a three-dimensional isometric grid against an opposing force. Each character performs an action each turn where they can move, then use a weapon, item or magical ability. Every action increases the character's skill, slowly leveling up overall as the player progresses through the main story.