20 Games Like Turba()
DubWars is a music game that combines the mechanics of a top-down shooter with the power of Dubstep and Electronic music. Your weapons are synced to the music creating times of intense weapon load outs and calm moments where your survival skills are tested.
80 / 10004.0
Lumines is a block-dropping game, that may seem at first to be similar to Columns and Tetris. A 2 x 2 square (an O tetromino) made of four smaller block pieces is dropped into the playing field, which may appear different as the player advances through levels or skins. The small blocks that comprise the larger blocks will be one of two different colors. The objective is to rotate and align the blocks in such a way as to create 2x2 squares of the same color, which may span multiple blocks and, indeed, share blocks. For example, if one should get a 2x3 area of matching blocks, the middle portion will "share" itself with both the left and right halves and create two 2x2 squares. After the "timeline", which is synchronized to the music, sweeps over the matching blocks, they disappear. When too many unmatched blocks pile up to the point where no more blocks may be dropped in the playing field, the game ends.
When part of a falling block hits an obstruction, the unobstructed portion of the block will split off and continue to fall. More points are scored by creating the largest number of squares during one "timeline" sweep. Increasing score multipliers are earned by repeatedly clearing squares on consecutive timeline sweeps. Bonuses are also awarded by reducing all remaining tiles to one single color or for removing all non-active tiles from the screen altogether.
Occasionally, a block falls with a special square of one of the two colors with a "jewel" in the center. This square, when cleared as part of a matched 2x2 square, will cause all individual blocks of the same color that are horizontally or vertically adjacent to the matched 2x2 square, or to an adjacent square, to be cleared without score. These can be used for both generating large bonuses, since generally several blocks of the other color will be formed once these are removed, as well as to help the player recover if the field becomes too cluttered.
83 / 10084.15
Intake is the new retro-futuristic drugstep arcade shooter from Cipher Prime. In this polychromatic love child of Dr. Mario and Ikaruga, you battle a never-ending barrage of pills, pushing your skill and reflexes to the limit to avoid a lethal dosage. Blast and combo your way through an epic cascade of audiovisual mayhem so intoxicating it comes with its own warning label.
80 / 10004.0
Micron is a unique fusion of puzzle and rhythm gameplay. You place pieces on a board to deflect bullets of energy that fire to the beat. Guide the bullets to the exit through 63 challenging levels featuring a variety of distinctive soundscapes. Your solutions create the music.
80 / 10004.0
AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total.
No, we're not making those numbers up. We actually did the math. This is a generative music game designed by procedural systems wizard Tom Betts, and it provides a colorful, beautiful challenge to even the most hardcore of puzzle-game experts.
50 / 10002.5
Rock out to the third entry in in Red Octane's music series for guitar gods! Songs for Guitar Hero III include Barracuda by Heart, Sabotage by Beastie Boys, Rock And Roll All Nite by Kiss, and much more! In addition, players can experience an incredible number of added features and explosive content including a new multiplayer action-inspired battle mode, grueling boss battles, a bevy of exclusive unlockable content and authentic rock venues.
85 / 100684.25
Your music is under attack… You must liberate it!
In Symphony, you fight through levels uniquely generated by your own song collection, discover items and vanquish bosses to defeat the evil within!
With Symphony, we wanted to push the limits of user-music-based gameplay and focused on two concepts:
Your music creates the game
Every song has a unique emotion, sound and rhythm, and we wanted the gameplay to capture that as fully as possible. When your music gets intense or calmer, so does the gameplay. Enemies appear and shoot on the beat of the music. Some weapons are music-driven. Each song has its personality and it directly translates into gameplay.
In Symphony, each song in your collection not only becomes a unique level, but also provides you with an item you can equip and challenges you with score targets to reach. As you progress through the game, you unlock new difficulty levels, new items and abilities! This means you have many reasons to play your favorite song over and over.
80 / 10004.0
Experience your music collection as never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music.
Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups!
Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts.
- Online Play and Local Multiplayer (Desktop & Console)
- 3 Unlockable tactical weapons and 23 perks
- Play along to internet radio stations (Desktop & Mobile)
- Boss Rush and Survival mode
- Available on PC, Mac, Linux, PS3, Xbox 360, Android, iPhone/iPad
82 / 100114.1
In MEVO's quest to reunite his band, bring back 'FUNK', and defeat the enemy SILENCE, players must successfully progress through five beautifully crafted worlds (Ocean, Jungle, Desert, Space and Wormhole), finding avatars along the way that will help our reluctant hero unlock other levels and reach certain scores. Using a simple 2-key tap system (space bar and enter), players tap out the beats to re-energize MEVO and push him forward.
As the game progresses, the beat sequences become more complex, evolving from basic single beats to rapid beats, combinations, sequences and long-hold sustains with breaks. By successfully completing the levels, players can access new areas and songs, or be rewarded with in-game items, such as avatar pieces that are needed to activate power-ups. Power-ups include slow mo, shield up, "perfect boost" scoring, and autopilot. No matter what skill level, players are rewarded with avatars, dance packs and badges to help progress through the game. Even though the game is accessible and easy to play for all levels of players, advanced players will be challenged with the game's multiple layers of game play, including hidden levels, power-ups, badges and dance packs.
Five beautifully crafted worlds (Ocean, Jungle, Desert, Space and Wormhole) to explore
Unlock 45 GRUV Reward across 15 levels
Collect 24 avatars with over 400 unique combinations
Special Left 4 Dead Avatars
Unlock 24 dance packs
Listen to 17 unique songs handcrafted with love
70 / 10013.5
Audition Online (Korean: 오디션 온라인), also known as X-BEAT in Japan, popularly called AyoDance in Indonesia, is a downloadable multiplayer online casual rhythm game produced by T3 Entertainment. It was originally released in South Korea in 2004, but it has been localized by various publishers around the world. Audition Online is free to play but it earns its revenue by selling virtual items such as clothes for the player's avatar.
It is a major hit in Indonesia and Vietnam
From gameplay to visuals to music and imagination, BIT.TRIP BEAT is inspired by classic games in every way. Get sucked into a whole new world of sight and sound as you juggle beats and ride the vibe in this modern look at the beginning of it all. BIT.
90 / 10014.5
BIT.TRIP VOID is the third installment in the retro-arcade BIT.TRIP saga.
BIT.TRIP VOID is a synesthetic exploration of rhythm and music as they pertain to our everyday lives and moods. In a control scheme brand new to the series, yet wholly familiar to gamers, the player is given complete freedom to move about the screen wherever they desire, interacting with the music in brand new ways. The classic gameplay aesthetic remains, as color—and the absence of color—are explored to the fullest.
Trip out and see if you can survive the onslaught of Beats and further your own BIT.TRIP.
60 / 10013.0
A Zoë Mode production for the video game charity initiative OneBigGame, Chime pits gamers against the melody in an all-new puzzle experience. Place blocks against the clock, complete solid quads and try to cover the whole playing surface, all the while remixing and embellishing pieces by musicians from across the planet. And you get to feel good about yourself, too: The console version of Chime was originally developed for OneBigGame with all the developer’s royalties going to Charity for sales up to June 2010, and Zoe Mode will continue to donate a proportion of its royalties (equivalent to 5% of purchase price) for sales of the Steam version. OneBigGame always aims to donate a minimum of 80% of all donations to its charity partners Save the Children and the Starlight Children's foundation.
80 / 10014.0
Slamit Pinball: Big Score is based around a classic story of police vs. criminals in a fight for a big score. The fantastic action will leave you breathless and will pump-up your adrenaline while you are rescuing your ball, trying to hit that last glowing target.
Slamit Pinball: Big Score can be played by four players, where you will be able to steal points and achievements from your playing partners.
You will have to: risk a lot, airball a lot, save balls from jail, rush them across the bridge, break the safe code, play video modes, be precise and be quick if you plan to reach the final score.
12 modes and 8 mini-modes will guide you through the intense story where you will prepare, practice, steal, fight, chase, break-in, arrest, run and finally try to make your one chance for a Big Score.
40 / 10002.0
Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. It's track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The music used in the game is chosen from the user's own library, from almost any DRM-free format, as well as standard redbook CDs; in addition, Audiosurf includes the entire soundtrack to The Orange Box as part of the download.