20 Games Like Twisted Metal: Small Brawl()
Fortnite is the living, action building game from the developer formerly known as Epic MegaGames. You and your friends will lead a group of Heroes to reclaim and rebuild a homeland that has been left empty by mysterious darkness only known as "the Storm".
Band together online to build extravagant forts, find or build insane weapons and traps and protect your towns from the strange monsters that emerge during the Storm. In an action experience from the only company smart enough to attach chainsaws to guns, get out there to push back the Storm and save the world. And don't forget to loot all the things.
"Take a deep breath..." Try to remember: a girl, a chair, a bomb. Just keep... calm. Follow the voice into the depths of your memory. Relax... and search for the darkest memories in the deepest recesses of your mind. Can you find her? The clock is ticking... And this is just a part of the treatment.
"This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed: Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.
Set in the underworld of Fortune Valley, players will drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They will take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of the underground. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all."
Welcome to Zombie California! Slay and survive with style in this co-op playground. Explore the vast Golden State, from lush forests to sunny beaches. Wield a variety of over-the-top, hand-crafted weapons against human and undead enemies. Upgrade your vehicles, grab your friends, and take a permanent vacation to the zombie apocalypse. Paradise meets hell and you are the matchmaker!
Twisted Metal is a vehicle combat video game developed by Eat Sleep Play and published by Sony Computer Entertainment for the PlayStation 3. It is a reboot of the Twisted Metal franchise. The game was originally planned to be released in October 2011 but was delayed to early 2012.
In 2007, it was announced by David Jaffe that Twisted Metal: Head-On was to be ported to PlayStation 2 and was released on February 5, 2008. The game was developed by Jaffe's newly formed studio Eat Sleep Play and was retitled Twisted Metal Head-On: Extra Twisted Edition. It was never released outside of North America, and only in NTSC format.
It contains extra features and bonuses such as the live action end movies from Twisted Metal, (which at this point, had never been officially released) a behind the scenes documentary, and a concept art book. There is also a code to download a Twisted Metal soundtrack. The game contained an answer to a question Twisted Metal fans have been asking for a long time. After fans deciphered a message in the Dark Past documentary as reading "Twisted Metal is coming on psthree", Jaffe confirmed it himself. The PlayStation 2 port did not have online pla
Twisted Metal: Head-On is a vehicular combat video game developed by Incognito Entertainment and released by Sony on March 24, 2005 for the PlayStation Portable and February 5, 2008 for the PlayStation 2. Head-On shares not only the distinction of being the seventh game released in the Twisted Metal series, but also is the first game in the series to ship fully online-enabled.
Twisted Metal: Black is a vehicle combat video game developed by Incognito Entertainment (formerly Incog Inc.) and designed by Sony Computer Entertainment America for the PlayStation 2 video game console. It is the fifth installment to the Twisted Metal series and was released June 18, 2001. An online enabled multiplayer-only variant, Twisted Metal: Black Online, was released later as a free send away.
Splatoon 2 is a multiplayer third-person shooter in which players control characters known as Inklings and use colored ink to attack opponents and clear goals. Inklings can alternate between humanoid form, during which they can fire ink with their weapons, and squid form, which allows them to swim through ink of their own color in order to move quickly and replenish ink supplies.
PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4’s capabilities.
After crash-landing on an unknown planet you must survive hostile alien conditions through ingenuity and technology. Craft a modest outpost then expand systematically to grow food, build vehicles, and craft helpful droids and powerful mechs. Form a colony with your friends and battle others or explore the system alone prospecting for immeasurable riches. Discover, fight, and tame indigenous alien creatures and search for lost human expeditions.
Isometric shooter set in the fantasy/science-fiction, which is the spiritual successor of similar conceptually, Dead Nation. The player takes the role of a mercenary who fights against all the hordes of invading aliens. In addition, the Alienation offers an optional cooperative mode for four people.
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Welcome to a new world of Danganronpa, and prepare yourself for the biggest, most exhilarating episode yet. Set in a “psycho-cool” environment, a new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Twisted Metal 4 is a vehicular combat video game developed by 989 Studios and published by Sony Computer Entertainment for the PlayStation. The game was released in North America on October 31, 1999 and was re-released for the Sony Greatest Hits line-up in 2000.
Twisted Metal 4 is the fourth installment in the Twisted Metal series and the second and last installment to be developed by 989 Studios. The game's plot centers on Sweet Tooth, the long-time mascot of the titular Twisted Metal competition, overthrowing Calypso, the mysterious organizer of the competition, in a coup d'état. He then takes over the mantle of granting the winner of the competition a single wish, regardless of price, size or even reality.
Twisted Metal 4 received mixed to positive reviews from critics, who considered it to be an improvement over the previous Twisted Metal III, particularly in terms of level design.
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Twisted Metal consists of a series of arena-based battles against an increasing number of opponents in increasingly large arenas. These battles culminate in a face-off with the winner of the previous year's competition, Darkside, who drives a large armored car which fires multiple missiles at once.
Players can choose one of 12 different vehicles with which to enter combat. Each vehicle has a distinct driver and special move. The controls consist of accelerator, brake, "tight turn" (essentially a handbrake) and turbo on the face buttons, with main weapons and machine gun selection and control on the shoulder buttons.
Arenas are populated with weapon pickups to re-supply missile stocks, repair stations for repairing damage to your car, pedestrians, and course stewards armed with either machine guns or missile launchers.
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Monster Hunter: World sees players take on the role of a hunter that completes various quests to hunt and slay monsters within a lively living and breathing eco-system full of predators…. and prey. In the video you can see some of the creatures you can expect to come across within the New World, the newly discovered continent where Monster Hunter: World is set, including the Great Jagras which has the ability to swallow its prey whole and one of the Monster Hunter series favourites, Rathalos.
Players are able to utilise survival tools such as the slinger and Scoutfly to aid them in their hunt. By using these skills to their advantage hunters can lure monsters into traps and even pit them against each other in an epic fierce battle. Can our hunter successfully survive the fight and slay the Anjanath? He’ll need to select his weapon choice carefully from 14 different weapon classes and think strategically about how to take the giant foe down. Don’t forget to pack the camouflaging ghillie suit!
Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.
Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.