20 Games Like UEFA Champions League 2004-2005()
Sensible World of Soccer was designed and developed by Sensible Software as the 1994 sequel to their 1992 hit game Sensible Soccer which combined a 2D football game with a comprehensive manager mode. All the players in all of the teams from all of the professional leagues in the world from that time are included, as well as all of the national and international competitions for all club and national teams around the world. Altogether there are over 1,500 teams and 27,000 players included in the game. Although the gameplay is very simple (just eight directions and one fire button needed) a large variety of context sensitive actions can be performed easily without any predefined keys.
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Pro Evolution Soccer 2 (known as Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 in North America) is the second installment of Konami's Pro Evolution Soccer football video game series. The Japanese and North American versions were succeeded by two updates: Winning Eleven 6 International and Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the unique of the series released for the Nintendo Gamecube, though it was the Final Evolution update, and in Japan only.
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FIFA 99 features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of the UEFA Cup or Champions League).
Graphically, it is a major improvement over FIFA '98, with the inclusion of basic facial animations and different players' heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate.
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Powered by Frostbite™, EA SPORTS™ FIFA 18 blurs the line between the virtual and real worlds, bringing to life the players, teams, and atmospheres that immerse you in the emotion of The World’s Game. The biggest step in gameplay innovation in franchise history, FIFA 18 introduces Real Player Motion Technology, an all-new animation system which unlocks a new level of responsiveness, and player personality – now Cristiano Ronaldo and other top players feel and move exactly like they do on the real pitch. Player Control combined with new Team Styles and Positioning give you the tools to deliver Dramatic Moments that ignite Immersive Atmospheres around the world. The World’s Game also takes you on a global journey as Alex Hunter Returns along with a star-studded cast of characters, including Cristiano Ronaldo and other European football stars. And in FIFA Ultimate Team™, FUT ICONS, featuring Ronaldo Nazário and other football legends, are coming to FIFA 18 on PlayStation 4, Xbox One, and PC when the game launches on September 29, 2017.
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EA SPORTS 2010 FIFA World Cup South Africa will feature all the emotion and passion of the fiercest national rivalries battling on the world's biggest stage, with all 199 national teams that took part in qualification, all 10 official licensed stadiums to be used in South Africa and stadiums from each qualifying region. Gamers will be able to play as their home nation from qualification right through to a virtual reproduction of the FIFA World Cup Final and feel what it is like to score the goal that lifts a nation. Everything fans love about the World Cup will come to life in spectacular detail, including confetti rain, streamers, & fireworks--just like the official tournament.
Players choose a team from the 199 nations available and compete against the computer or against other players through online gaming services PlayStation Network or Xbox Live. All 10 official World Cup stadiums are available for play.
EA has announced that there will be gameplay improvements over FIFA 10, such as a higher rate of player fatigue for matches at higher altitudes, with an advantage to a home team who plays at a higher altitude against an away team who does not. EA has also announced that players can get injured outside of international matches.
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UEFA Champions League. Schon der Name verspricht die Leidenschaft und das Flair europäischen Spitzenfußballs. Und nun gibt Ihnen UEFA Champions League 1998/99 für Playstation und PC CD-ROM die Möglichkeit, jeden spannenden Augenblick bis hin zum Herzschlagfinale zu genießen.
- Das offizielle Videospiel Produkt der UEFA Champions League - Saison 1998/99. Mit den original Mannschaften, Spielernamen, Logos und Sponsoren der Saison
- Enthält alle früheren Sieger des Wettbewerbs, von den Anfängen im Europapokal der Landesmeister bis hin zum aktuellen Wettbewerbsmodus
- Mehrere Spielmodi inklusive UEFA Champions League, Freundschaftsspiel, eigene Turniere und einzigartige Champions League-Szenarien
- Erleben Sie die einmalige Atmosphäre in den faszinierendsten Stadien Europas
- Echtzeit-Kommentar zu den rasanten Spielszenen
- Realistische Spielerdarstellung durch hochauflösende Grafik und detaillierte Motion-Capture Animationen
- Aktuelle Statistiken der Saison 1998/99, präsentiert im hochklassigen Stil der UEFA-Fernsehberichterstattung
Produktbeschreibung des Herstellers
UEFA Champions League. Schon der Name verspricht die Leidenschaft und das Flair europäischen Spitzenfußballs. Und nun gibt Ihnen UEFA Champions League 1998/99 für Playstation und PC CD-ROM die Möglichkeit, jeden spannenden Augenblick bis hin zum Herzschlagfinale zu genießen. - Das offizielle Videospiel Produkt der UEFA Champions League - Saison 1998/99. Mit den original Mannschaften, Spielernamen, Logos und Sponsoren der Saison - Enthält alle früheren Sieger des Wettbewerbs, von den Anfängen im Europapokal der Landesmeister bis hin zum aktuellen Wettbewerbsmodus - Mehrere Spielmodi inklusive UEFA Champions League, Freundschaftsspiel, eigene Turniere und einzigartige Champions League-Szenarien - Erleben Sie die einmalige Atmosphäre in den faszinierendsten Stadien Europas - Echtzeit-Kommentar zu den rasanten Spielszenen - Realistische Spielerdarstellung durch hochauflösende Grafik und detaillierte Motion-Capture Animationen - Aktuelle Statistiken der Saison 1998/99, präsentiert im hochklassigen Stil der UEFA-Fernsehberichterstattung
Villagers is a beautifully illustrated and richly detailed town-building game where you build a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life!
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UEFA EURO 2008 will feature stunning visual representations of the world's most famous football players, playing in a more accessible, faster paced and responsive version of the market-leading EA SPORTS football engine, and all of the teams and official stadiums that will be part of UEFA EURO 2008. The videogame will enable gamers to play as their favorite country from qualification right through to a virtual reproduction of the championship tournament. Take on the challenge of leading one of over 50 European national teams to glory as UEFA EURO 2008 recreates all the drama and excitement of the official tournament.
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In 30 days, help is coming...
A mysterious radio transmission claims that help is inbound. You are Jacob Solomon: leader of a makeshift team trying to survive the aftermath of a devastating asteroid collision. The world you once knew is no more – buried deep beneath the constant snowfall.
Your goal: keep your companions alive until rescue.
FIFA Manager (short: FIFAM) was an association football series of sport management games published by Electronic Arts. The games were developed by the German studio Bright Future GmbH and EA Sports. The game was called Total Club Manager (short: TCM) until the name changed to FIFA Manager with the FIFAM 06. It was announced FIFA Manager's last installment was FIFA Manager 14 and that there would be no further editions to the game.
Before FIFAM and TCM, EA Sports released FIFA Soccer Manager (1997) and The FA Premier League Football Manager 99, 2000, 2001 and 2002, but while the first managed to attract some attention, the latter were released when the managing games market for non-Championship Manager titles was close to non-existent, and after two unsuccessful titles, it was dropped.
However, by 2001, several employees of German software house Ascaron, who developed the highly popular Anstoss series in the past moved to EA, and the first game, Fussball Manager 2002, was released in Germany only, as a test for a potential series. It resembled Anstoss 3, although on a more serious note (in Anstoss, players could be abducted by aliens, train in Area 51 or use performance-enhancing drugs) and fewer financial options (managers developed by German teams often include deep financial options, such as stock and real estate markets). The game had positive reception, and a year later Total Club Manager 2003 was released, with Bobby Robson on the cover (for the second time, after FIFA Soccer Manager).
One of the key features of Anstoss 3 was the ability to actually play the games after Anstoss Action was released. Although it could be played as a stand-alone game, it only reached the full potential when used with the manager game. This feature, only present on other games with limited geographical distribution, the Spanish PC Fútbol, was included for buyers of both TCM 2004 and FIFA 2004, which could use the Football Fusion function. Some fans managed to control games in TCM 2003 by hacking the configuration files, but data loss and corruption was frequent. Celtic manager Martin O'Neill appeared on the cover of TCM 2004. Criticized by a confusing interface, EA reworked it for TCM 2005, with a more sleek design. European Champion with former FC Porto and Chelsea manager José Mourinho was selected for the main cover.
While the TCM series has been released for Windows, Xbox and PlayStation 2, the FIFAM series is only available for Windows. The PlayStation 2 and Xbox versions of the game were developed for EA Canada by Budcat Creations.