20 Games Like Valhalla & the Fortress of Eve()
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.
One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
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Welcome our guests to the Rusty Lake Hotel and make sure they will have a pleasant stay. There will be 5 dinners this week. Make sure every dinner is worth dying for.
Rusty Lake Hotel is a mysterious point and click game developed by the creators of the intriguing Cube Escape series.
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Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
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You are the rightful heir to the Throne of the Kingdom of Infinity, but the evil Lords of Infinity have taken over and made a mess of the land. You must go after them and retrieve your birthright.
The game is a top-down adventure using a joystick- and icon-based control system. When you walk up to an object you wish to investigate, press fire to gain access to the icons at the bottom of the screen, with which you can look at, pick up or use an object. There are also people who will talk to you.
And I mean 'talk' - the game is full of speech for every action, including your character saying things such as "There's nothing here" and "I can't do that" in response to each instruction. Each level has one disk's worth of speech, and there's no disk swapping during the game.
The level designs include hidden holes in the floor, but there are maps to locate these.
Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world.
The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.
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In this prequel to Valhalla and the Lord of Infinity, you play Infinity's mentor on his quest of hatred in which murder is the ultimate goal.
Infinity has been jealous of his brother, the Good King Garamond, for as long as he can remember, and all for a twist of fate. Infinity had been born too late to be king.
Set in the mystical castle of Valhalla, you encounter a horde of brain melting puzzles through four vast levels of dazzling graphics and exceptional gameplay in which the art of communication is the name of the game.
Use the joystick button to bring up a series of icon that let you access a map of the level, or to look at, pick up, operate, or move objects. The disk icon that is among them allows you to save, load, or restart a game. Some of these icons are available when you choose to use an inventory object on something on the screen.
There are two bars on either side of the screen. One bar is your stamina. Whenever you stand on a hazard, your stamina decreases. When you have no stamina left, you die and are forced to restart the level. The other bar indicates, if you have picked up a flask, how much time that you have left before it is empty.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
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Dragons, witches, trolls... No one can stop Anna. With her telekinesis, unorthodox use of torture instruments, a knack for improvisation and the help of a shady fox she just makes her way. She communes with the dead, shuts off the local taverns beer supply and gets old ladies behind bars...
The world of author Dane Krams' debut on the game development stage isn't as cuddly as it may seem. Anna however, is actually perfectly nice - or is she? It all starts with freeing talking teddy bear... Anna's Quest unfolds a hand-drawn, grim tale with a good dash of self-irony.
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"Rusty Lake Paradise is set on a small remote island in the 18th Century. After your mother passed away the island seems to be cursed with the 10 plagues. It's your job to go around the island, interact with your family and help them vanquish the plague. The game offers ominous situations and bizarre rituals. Paradise builds upon the distinctive atmosphere and excitement from the Rusty Lake series. For the background graphics we collaborated with a well-known Dutch artist, Johan Scherft."
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Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.
Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.
The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).