20 Games Like Vintage Flashlight()



Super Mario World is a jump-and-run platformer and a follow-up to Super Mario Bros. 3. The game retains many of the elements that debuted in Super Mario Bros. 3, such as the world map and Koopaling boss fights, while introducing a large variety of new gameplay mechanics, such as an expanded and less linear world map and the ability to save the game. Much of the game's introduced characters, game mechanics, and artistic themes influenced later titles in the Mario series. The game was released to best-selling status on the SNES, received large amounts of critical acclaim, and is commonly seen on Nintendo's best games of all times on various critic listings.

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93 / 1009504.65



Crash Bandicoot: The Wrath of Cortex is the first Crash Bandicoot game for a system other than the original PlayStation. The story is set some time after Warped: Dr. Cortex wants revenge after being defeated by Crash (again). For this purpose, he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. So Crash needs to defeat Crunch (and in the end, Dr. Cortex).

The game is a typical jump and run, with some other action passages, like air combat and a sequence where Crash is trapped inside a giant sphere rolling around in some sort of rollercoaster. All graphics are in 3D, and the sound is typical for cartoon games like this. The whole game is pretty straightforward in design, getting stuck on a puzzle is not really possible.

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68 / 100973.4



In Crash Bandicoot: Mind Over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil: a text-messaging, do-anything device that controls both mutant and bandicoot minds. Armed with his quick wits and lightning agility, Crash must free his friends, the titans, and save the day!

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55 / 100342.75



Tired of endlessly doing battle with meddling bandicoots, the nefarious Dr. Neo Cortex shrinks the entire Earth, and Crash and Coco along with it, to the size of a wumpa fruit. Luckily, Coco invents a machine to reverse the effects, but she needs crystals from around the world to power it. Crash must retrieve the crystals to help return the entire planet to its natural state. Experience Crash's biggest adventure yet, with gameplay modes ranging from side-scrolling to 3D chase levels to aerial dogfight combat sequences. Battle your way through over 20 huge levels and six unique locations to defeat Cortex and save the world.

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69 / 100193.45



Tomba! is a side-scrolling platformer in which players control Tomba, a wild boy on the search for his grandfather's bangle that was stolen by some evil pigs. Although Tomba is normally restricted to a two-dimensional plane, there are certain points where he can jump or climb onto a new plane. Tomba's main method of attack is to jump on top of enemies to grab them, allowing him to hop around on them before throwing them away. This can also be used to open other objects such as eggs or treasure chests. Tomba is also able to use various projectile weapons such as maces and boomerangs and can swing on branches and poles.

The game is based around a mission system, where the main character's (Tomba's) skills are employed to complete various tasks. Completion of a mission gives a certain amount of adventure points (AP) which are required for AP boxes which contain food (which gives you AP and restores 1 space of vitality) or items, and you may for example need 50,000 AP to open one. AP is also used to gain access to special places or information later in the game. Not all missions are necessary to progress in the game, however, they are required to achieve full completion. There are 130 events (missions) in the game, many of them rely on other events to be completed.

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71 / 100203.55



The game was based on the Manga/Anime series Osomatsu-kun by Fujio Akatsuka; players controlled the title character and encountered many of the series' characters in a strange (but comical) world.

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Pitfall! is a video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes while avoiding obstacles and hazards.

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74 / 100453.7



The original shooter-looter returns, packing bazillions of guns and a mayhem-fueled adventure! Blast through new worlds and enemies as one of four new Vault Hunters. Play solo or with friends to take on insane enemies, score loads of loot and save your home from the most ruthless cult leaders in the galaxy.

79 / 100983.95



PLANET ALPHA is an adventure set in a living alien world where you have the ability to manipulate the daytime.

To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.

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70 / 10093.5



Sequel to the amazing adventures of two Russian pop-culture legends: Vasily Ivanovich Chapaev and his fellow aide Petka who fearlessly beat off the alien invasion in a first franchise installment.

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50 / 10022.5



Putty Squad is a 1994 video game developed by System 3 and published by Maximum Games and Ocean Software. The Amiga version of Putty Squad, although left unpublished until December 2013, was completely developed in 1994 to the point of demo versions being issued to magazines for release on cover disks, and Amiga magazines were also sent full review copies of Putty Squad, for which it received critical success.

Putty Squad is a platform game in which the player controls an amorphous blue blob, tasked with rescuing imprisoned putties. The player's putty can stretch in a variety of ways: sidewards to cover ground faster, squash flat to absorb pick-up items, stretch upwards to climb, morph a fist to attack, or inflate to float upwards.

Putty can collect stars that increase his attack power: at first increasing the potency of his punch, but later allowing him to blow darts, electrocute enemies or throw bombs. This star power is reduced every time Putty is hit by an enemy.

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Sexy Hiking is a freeware physics-based platformer for PC created by Jazzuo.

This is the game that inspired Bennett Foddy to develop Getting Over It with Bennett Foddy.

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Unbound is an atmospheric 2D Puzzle-Platformer where the main character, Soli, can conjure magic portals to travel between different realities in order to learn more about the catastrophe that ravaged his world. Inside certain portals, the physical properties of the character or world elements can change, offering new gameplay possibilities.

Unbound’s artistic approach can be summarized as a dark fairy tale presented in a cartoonish style, with the purpose to give the game experience a fresh look and feel. Curiosity and exploration will have an impact on the overall atmosphere and will immerse the player even more.

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Sonic Mania Plus is an expanded version of Sonic Mania.

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95 / 100194.75



Big Crown: Showdown sees friends become foes as they compete in 4-player local and online multiplayer combat, set over 3 wacky worlds full of medieval shenanigans. Avoid perilous hazards and engage in frantic fights as you attempt to knock your opponents off 15 crazy courses in the ultimate royal battle!

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Automachef is an indie puzzle game in which you will have to build automatic kitchens for a robotic fast food tycoon who believes he's a human.

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70 / 10003.5



Degrees of Separation is a puzzle platformer where cooperation is built into every move. Two contrasting souls, Ember and Rime, fall in love, but are separated by an enigmatic force, and must use their powers to progress through a spectacular world of fantasy and adventure. Players solve environmental obstacles by drawing upon the contrasting temperatures of warm and cold in single-player and cooperative multiplayer.

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70 / 10043.5



Build and play the Super Mario courses of your dreams! This sequel features a host of new tools and features—like slopes!

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84 / 100754.2



Hell Pie is a single player 3D-Platformer which empowers the player with an extensive set of moves based on a swing mechanic and lets him explore a combination of twisted large worlds and small challenging levels. Fighting against enemies, collecting weird cake ingredients and interactions with bizarre characters complement the gameplay. Our target audience are fans of old-school Action-Adventures and gamers who loved to play N64 classics such as Mario 64 or Banjo-Kazooie. Right now the game is in production and will be released in the 3rd quarter of 2020.

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Stack Up! (or dive trying) is an endless platformer where the main quest is to climb the leaderboard to reach the top.

The theme is simple, objects will fall from above and the player needs to pick it up to reach the Heightscore, but it's importants to avoid the water, if it takes the player it's game over and need to start again.

Some object will help to climb faster but others will bring to the endgame as soon as they can, so it's up to the player.

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