20 Games Like Whale Trail(TBA)




The Universe is collapsing, and Space Whale must eat and grow as much as he can to survive. Developed by Mercurial Games for the Professional Masters in Games Development at Abertay University.

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Originally to be released in 1984 by 20th Century Fox, this game was not released during the Atari 2600's lifetime. Save The Whales is a game in which the player, as a submarine, must protect whales by stopping nets, harpoons, and radioactive waste.

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[SLES_00714]
In this game you are Duncan - a man, who must save the worlds of Dream and Reality from dark force. World of dreams allows you, for example, to fly between islands in the sky or to make your clone.
You will encounter some peaceful creatures, who can talk to you and help you with your quest, and evil ones, who want to take away your will and must be killed. So you jump and run your way through the ancient land in search for the well of mankind's dreams.

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Following up on the original Itadaki Street, Itadaki Street 2 features more complex Monopoly-esque gameplay and new gambling elements. Released for the Super Famicom on Feb. 26, 1994 in Japan, and again on Sep. 26, 1997.

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The popular sex symbol actress adorns a marine-themed pachi-slot game.

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Penguin-Kun and his friend Penpi-chan are playing a game, when suddenly Penpi-chani is kidnapped. Penguin-kun must challenge the world's finest in order to save her, but a greater evil lurks in the unknown.

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Playtron was an arcade game developed by Kasco (Kansei Seiki Seisakusho Co.) in 1973. It was the first video game with color, sprites, animations, and a modular arcade system. Only two prototype units were produced.

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En el juego interpretamos el papel de un hada con una varita que debe eliminar a todos los enemigos a golpes. También contamos con una escalera que nos permite subir y bajar plataformas.

Hay que destacar que la versión arcade de máquina recreativa (coin-op) realmente eran dos juegos en uno. Cambiando una de las opciones de configuración de la máquina los gráficos y la historia del juego cambiaban, pasando de un mundo de fantasía a un mundo futurista.

También era posible acceder a ese "mundo paralelo" terminando el juego. Entonces se mostraba en pantalla una combinación secreta de movimientos del joystick y botones que daban acceso al nuevo mundo.

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In EcoQuest: The Search for Cetus, the player is cast into the role of Adam, the twelve-year-old son of the famous ecologist Noah Greene. One day, his father rescues a dolphin from an abandoned fish net. As Adam becomes more friendly with the creature, he is amazed to discover that the dolphin can talk! Adam finds out that his new friend is Delphineus, the messenger of the whale king Cetus. As a qualified scuba diver, Adam is chosen to venture into the underwater kingdom of animals known as Eluria, and help its inhabitants.

The game's interface and basic gameplay are similar to those of other Sierra adventures: the player interacts with the environment by selecting icons that represent verb commands ("Look", "Talk", "Use", etc.) and applying them to objects or characters. Compared to most other adventure games by the same company, the difficulty level is lower, with the intention of making the game more suitable for younger players; for instance, it is impossible to "die" or get irrevocably stuck in the game.

Despite its supernatural elements, EcoQuest contains educational material. The inhabitants of the deep see are realistically depicted, and there is plenty of information concerning their life habits, environment, and the threats posed to them by human beings.

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In Frogger II, you need to guide your frog to safety in three different locations. Starting out underwater, reach the top of the pond while avoiding dangerous alligators and fish (you can ride a turtle for safety!). Once on top of the pond, hop across logs, birds, and even a whale to the life preserver trailing behind a tugboat. In the third location you have to hop across a flock of birds to reach a cloud at the top of the screen. Each frog has a time limit to safely reach one of the homes on each of the three screens. You move on to the next level when a frog has safely reached each of the homes on all screens.

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Build cities, command troops, and manage resources like in a traditional RTS, and also go on quests, chat with your friends, join guilds, and trade like an MMO. SAGA is an MMORTS with battling similar to the Total War series, mixed with city building from Stronghold. Build your army by collecting cards found in booster packs, or trade in-game resources for them in the auction house.

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An adventure game developed by Future Games.

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From the award-winning developers at Arkane Studios comes Dishonored: Death of the Outsider, the next standalone adventure in the critically-acclaimed Dishonored series. Be a badass supernatural assassin and take on the role of notorious Billie Lurk as she reunites with her mentor Daud in order to pull off the greatest assassination ever conceived.

Building upon Dishonored 2’s signature gameplay and art style, Death of the Outsider features all the series hallmarks, including brutal combat systems, unique level design, and immersive storytelling that responds to your every choice. With compelling characters and exhilarating action, Death of the Outsider is the perfect entry point for those new to the Dishonored series, while delivering a significant expansion of the gameplay and world for longtime fans.

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Co-operative top-down shooter game available for free. An epic bug hunt featuring a unique blend of co-op play and squad-level tactics.

Alien Swarm: Reactive Drop extends Alien Swarm, bringing more of everything: maps, aliens, game modes, guns... And most importantly Steam Workshop support.

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Players care for aquatic animals while attempting to prevent the game's eponymous marine park from being demolished.

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Submerged is a third-person combat-free game in which you explore a mysterious flooded city and discover the beauty of desolation in vast outdoor environments. You take on the role of Miku, a young girl who has brought her wounded brother to the city in their small fishing boat. Navigate the flooded city streets by boat, scale the drowned buildings, and use your telescope to scour the city for the supplies needed to save your dying sibling. As you explore the city at your own pace, you encounter the habitat that flourishes in this colorful place and discover hidden objects that piece together the story of a broken world and a broken family.

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After a malicious tanuki kidnaps a fox's girlfriend, he prays at a shrine for a savior. Enter: the tengu.

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The game follows Dr. Lychee, a survivor of the Tuffle race annihilated by the Saiyans. Lychee manages to escape from the planet with a ship containing Hatchhyackku, a super computer able to create "Ghost images" of other warriors, though he is killed soon after. Hatchhyackku creates a ghost image of him to get revenge on the surviving Saiyans. He places machines that emit a gas capable of destroying life on Earth, so Goku, Gohan, Vegeta, Future Trunks, and Piccolo rush to destroy the devices located around the planet.

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The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.

Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.

The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.

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That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends!

But wait! Something's wrong! Dedede doesn't seem to be himself...

Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him...

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