20 Games Like WSC Real 09: World Snooker Championship()





A total of 60 games in this one Games-Cartridge with a variety of hockey games, ping-pong, basketball and volleyball games with varying levels of difficulty for amateurs or professionals. Plus a range of arcade games like Breakthrough and Knockout for one or two players.

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Remember Sensible Soccer? Jon Hare, lead designer of the famous football series, is back with a spiritual successor, called Sociable Soccer.

Hare has kicked off a £300,000 Kickstarter for Sociable Soccer, which, if successful, will lead to a download release on PC, PlayStation 4 and Xbox One in 2016.

Here, in a wide-reaching, exclusive interview with Eurogamer, Hare reveals why now is the right time to return to the football video game limelight, reveals his personal frustration at how the Sensible games have fared since he sold his company in 1999, and explains how Sociable Soccer will stand out in the face of competition from big hitters FIFA and PES.

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Jimmy White's 'Whirlwind' Snooker is a computer game by veteran programmer Archer MacLean, released by Virgin Games in 1991 for the Commodore Amiga.

'Whirlwind' Snooker is a highly realistic snooker simulator. Although the game was not the first to simulate snooker (or pool) in 3D, it made full use of the processing power and graphics capabilities of 16-bit home computers and was praised for its then ground-breaking realism and easy-to-use interface. Many remarked that the game was the closest thing to being on a real snooker table which existed at the time, and it could be used by a player to refine real-life snooker skills.

Despite being an accurate and serious simulation of the sport, MacLean's irreverent sense of humour was prominent throughout. The sound effect used for a successful pot was a resounding "pop" and numerous animations provided comic relief should a player take more than a few seconds to shoot. Balls would sprout eyeballs and arms, making faces at the player or holding up signs that read "Get on with it!" and such.

The game was followed by Archer MacLean's Pool in 1992 and Jimmy White's 2: Cueball in 1999.

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WSC Real 08 promises to be the most authentic Snooker experience ever created, with a host of groundbreaking new features which immerse you in the shoes of a pro like never before. Create your own Snooker personality and get ready to compete at the very top in the Official game of World Snooker!

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Ski jump or slalom. With this cartridge you can test your skill and your ability in these two events either on your own or in a contest with another player.

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The object of the game is to knock down as many pins in 10 frames of bowling. The game gives the player an overhead view of a bowling lane. The player's bowling ball starts out moving left and right across the front of the lane. This has the player trying to get the lane position they want the ball to start traveling down. Once the ball starts rolling down the lane, the player can curve the ball left or right. Once the curve has started, it can't be changed further.

The game has 18 variations. They involve choosing the combination of number of players (1 or 2), then speed of play (slow, normal, fast, and fastest), and selecting a regular or split game. Regular games start with all pins standing in each frame while the split games have a random number of pins missing and the player has 2 balls to knock down the remaining ones.

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Sensible World of Soccer was designed and developed by Sensible Software as the 1994 sequel to their 1992 hit game Sensible Soccer which combined a 2D football game with a comprehensive manager mode. All the players in all of the teams from all of the professional leagues in the world from that time are included, as well as all of the national and international competitions for all club and national teams around the world. Altogether there are over 1,500 teams and 27,000 players included in the game. Although the gameplay is very simple (just eight directions and one fire button needed) a large variety of context sensitive actions can be performed easily without any predefined keys.

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100 / 100115.0



The Blue Marlin was developed by Hot B in 1991 for the Nintendo Entertainment System. Following their earlier release The Black Bass, Hot B built on some of the original features for this fishing game. With the abilty to gradually increase attributes in muscle power, body strength, and skill; the player has more control over how the game is played compared to Black Bass.

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In Ball 3D you kick where you want! Finally, a soccer game where you have 100% control.

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Pro Evolution Soccer 2 (known as Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 in North America) is the second installment of Konami's Pro Evolution Soccer football video game series. The Japanese and North American versions were succeeded by two updates: Winning Eleven 6 International and Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the unique of the series released for the Nintendo Gamecube, though it was the Final Evolution update, and in Japan only.

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82 / 10064.1



This is the first of three iterations of baseball from Atari and is the most simple. The pitcher pitches and controls the direction of the ball. The batter hits and keeps running until he's made to stop. There are up to 3 defensive players that can try to get the batter out after he hits. All hits are grounders and defensive players can't throw the ball.

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Pong is a tennis game with simple two-dimensional graphics. It is one of the earliest arcade video games and the first sports arcade video game.

In Pong a ping-pong battle takes place in which a player attempts to defeat their opponent by scoring more points. It was originally manufactured by Atari Incorporated in 1972 and created by Allan Alcorn as an exercise of programming skill. Although other arcade games were manufactured before Pong, it was the first to reach a large audience. Pong was the first commercially successful arcade video gaming machine, which helped create the video game industry alongside the release of world’s first home console, Magnavox Odyssey.

Soon many businesses started to copy the gameplay used in Pong for their own games and as a result, Atari encouraged its staff to produce more innovative games. The company released multiple sequels with original features added to the familiar gameplay. In 1975 Atari released Pong exclusively in Sears retail outlets as a home version. It was the commercial success Atari had hoped for and led to a series of sold copies. It has been remade for multiple platforms following its release during the years. A number of television programs have parodied Pong and it has often been referenced in other video games. Pong has also been a part of many video game and cultural exhibitions.

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75 / 100183.75


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Beast Battle Simulator is a physics based battle-simulation sandbox game featuring dinosaurs and animals. Kamikaze Zebras VS. T-Rex with laser guns, Lions with machine guns VS. a flock of 50 seagulls; anything is possible! Watch as the beasts dismember and rip each other apart in gory detail!

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One player takes to the field, the other grabs a bat and steps up to the plate. The pitcher can throw fast, slow, and some wicked curves even at the last moment. Luckily the single-button swing action makes hitting the ball fairly easy, even if getting a single is harder than hitting a double or home-run.

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This is the most recent installment of the ‘Kunio-Kun’ franchise recreated as a fun and easy fighting game with the fighting aspects taken and upgraded from River City Super Sports Challenge ~All Star Special~.

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