20 Games Like Xenonauts()
Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police! Alien fleets fill the skies, creatures terrorise the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
67 / 10053.35
A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.
Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.
Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.
76 / 100143.8
Stars in Shadow is a turn-based 4X strategy game and a vivid tribute to the genre classics. Compete with alien factions to explore and colonize nearby starsystems, build fleets to defend against rivals, negotiate or conquer them. Win by unifying the galaxy, through diplomacy or force.
60 / 10003.0
It is the year 2405, and human scientists have discovered a new technology, the Node Drive. This is an innovation that will finally allow travel from star to star at speeds faster than light.
As mankind is poised on the brink of a new era, tragedy strikes, as the first inter-colony ship is destroyed and Earth is ravaged by an alien force. What was supposed to be the dawning of a new era instead was stymied by a grim, new reality... We are not alone...and we are no longer safe.
UFO: Aftershock is a combination of tactical squad combat and global strategy that enhances and expands upon its prequel, UFO: Aftermath.
It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?
50 / 10012.5
In this hex-based, turn-based strategy game, players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines from a variety of Chapters against the Ork invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.
80 / 10004.0
UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place.
The Martian base is self-sustainable and provides all the necessities for the survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is research of a nearby excavation site, which proves the existence of an ancient, intelligent and highly developed alien civilization.
50 / 10012.5
You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.
80 / 10004.0
Sid Meier’s Starships challenges players to build a planetary federation by exploring the galaxy, expanding its influence and domain, researching futuristic technologies and engaging in deep, turn-based tactical space combat with an armada of uniquely customizable starships. Each new campaign will feature its own distinctive galactic strategy map of worlds with dynamically generated tactical combat missions that will enhance the game’s replay value. In addition, Sid Meier’s Civilization: Beyond Earth fans who purchase Sid Meier’s Starships will uncover cross-connectivity with the two games such that will enhance and expand the depth of both game experiences.
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Engage in epic RTS warfare across three huge campaigns as well as other battle modes. Create your own fleet of ships, pick your side and enter into World War II naval combat on a global scale. Engage in epic real time strategy warfare across the Atlantic, Pacific and Mediterranean. This is naval warfare on a global scale.
It is World War II and the age of the dreadnoughts has passed and naval warfare is being dominated by aircraft carriers. Submarines hunt convoys like wolves and the numerous and nimble destroyers rule the oceans. Destroy enemy battleships, torpedo enemy convoys and hunt the enemy wherever you may find them.Advance through the naval ranks from the Captain of a destroyer to an Admiral of a vast fleet. Win medals for your exploits and help your chosen nation achieve victory in each campaign.
60 / 10003.0
The old Empire is crumbling. Younger hungrier realms wait like vultures for their chance to pick at the carcass. Thus begins the grand campaign of Sovereignty. Rule your realm wisely and decisively. Play as the Boruvian Empire and try to recapture former Imperial glories. Or play any of 34 other realms, each with their own rich history, culture and play-style.
50 / 10002.5
March into the real-time strategy legend, Blitzkrieg, and prepare for war. This legendary WWII RTS blends unprecedented realism and accuracy to form immersive 3D backgrounds and a game where brute force often takes a back seat to strategy and wits.
80 / 10004.0
Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely 'moddable' and even adds a scriptable AI system to the mix. Space Empires V boldly takes the next step in the genre of space strategy.
Detailed Tactical Combat (and a combat simulator to test your designs!). New vehicle types and sizes: Ships, Bases, Freighters, Fighters, Mines, Satellites, Troops, Drones, and Weapons Platforms.
Ability to completely design and customize all of your vehicles. Large Galaxy: 100 solar systems with 15 planets each.
Huge Technology Tree: Thousands of tech levels with hundreds of components and facilities.
14 unique races to play or customize (or just create your own!).
50 / 10002.5
WARMACHINE: Tactics is a next-generation turn-based tactical game developed with the Unreal 4 engine. Cutting-edge visuals, an immersive world setting, and squad customization features offer a rich multiplayer experience along with an extensive single-player campaign that will appeal to fans of revered tactical games like X-Com: Enemy Unknown and The Valkyria Chronicles.
50 / 10012.5
Dawn of Andromeda is a pausable, real-time 4X space strategy game providing an accessible, fun and immersive experience, introducing fresh ideas to the genre. Build your empire, colonize new planets, interact with other factions and characters, research technologies and build great fleets.
50 / 10002.5
Conquest of Elysium 3 (CoE3) is a streamlined turn based fantasy strategy game with a touch of rogue-like and the complex undertones of Illwinter's Dominions series. While CoE3 appears to be a simple game with limited options at first glance, delving further into the game reveals a game of complex decision making and risky endeavors.
The main focus in CoE3 is that each race plays differently. We're not talking about a unique building and unique unit, we're talking about completely differently, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern are mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. With 18 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium. That isn't where it ends, however, there are 6 scenarios in which your game takes place that will help randomize the map. These scenarios range from a the early days of an agrarian world to a giant gleaming capital, which you can conquer, that spawns patrols of human guards, to a fallen empire filled with the living dead and scarred by battlefields and tombs. There's also random events to contend with, from merchants to pillage to the very gates of the underworld opening portals to your realm, your hands will be full before you even make contact with the enemy.
In each game the objective is to defeat your enemies by relying on the strengths of your chosen race. Combat in CoE3 is automatic to keep things streamlined, but that doesn't make it non-strategic. Each unit has a desired "location" it wants to be in the battlefield. Archers want to be in the rear, heavy infantry want to be in front. As you can imagine, putting together an army that has enough strength to protect the powerful archers and spell casters in the rear is vital. It goes beyond that though, as you must determine your enemy's strengths and hopefully be able to counter their strategy. An army of a mere 10 trolls is extremely dangerous, perhaps able to bring down a dragon, but they can only kill 10 creatures at once. An army of 50 small units will make short work of your trolls. However, an army with a wizard able to cast high level spell may completely destroy all 50 small units in one shot but would be unable to harm 10 trolls. Determining the strength and composition of an enemy army is a vital skill, and since hitting in combat, damage, and even the very spells that will be cast are randomized based on the abilities of each unit, every battle invites potential disaster and a change of plans.Key Features:
18 different classes that are unique, both in resources they need and the rituals or special abilities they have
Copious amounts of monsters and random events, good and bad
Spell system with 42 magic paths
Network or hotseat multiplayer
Team play, you can be 2 players against the AI for example.
Stealth and invisibility. Scouts needed to detect stealthy troops, something better (a star spawn or a beast bat will work) needed to detect the invisible ones.
Assassins that make an assassination attack before combat starts.
Catapults, Hill Giants and Rocs that can throw or drop boulders during sieges.
Immortal Liches and Vampires.
Regenerating trolls rise from the dead if they haven't been killed too badly or their side lost.
Large worms that can swallow smaller enemies whole. Swallowed units take a few points of damage from digestion each round until they are freed.
Shape changers that looks like something else when seen by the enemies.
And many many more monsters and abilites....