20 Games Like Xevious()
The EDF series moves away from its traditional series and into new territory with this new project. Developed by YUKE'S, with a theme song by Takashi Niigaki
and creatures designed by Ryu Oyama for an EDF game that has never been seen before.
Welcome to EARTH DEFENSE FORCE: IRON RAIN.
Set on planet Earth devastated by war,
this new adventure joins the EDF as they continue to battle to save the world.
The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured.
Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy.
Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large.
Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
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Contra (魂斗羅 Kontora), known as Probotector in Europe and Gryzor in Oceania, is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various computer formats, including the MSX2. The home versions were localized in the PAL region as Gryzor on the various computer formats and as Probotector on the NES, released later. Several Contra sequels were produced following the original game.
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Galaxian is a shooter arcade game developed by Namco in 1979. It was released by Namco in Japan and a few months later by Midway Games in North America. The game was developed to compete with Taito Corporation's Space Invaders, released a year earlier, and featured a similar space theme. The player controls a space ship in the bottom part of the screen and shoots at enemies descending from the top of the screen.
The game was received very well by the public and has continued to be a game with a competitive community to this day. It was followed by a successful sequel called Galaga in 1981 and two less known sequels called Gaplus in 1984 and Galaga '88 in 1987. Galaxian was one of the most popular games in the golden age of arcade video games.
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Gyruss (ジャイラス Jairasu?) is a shoot 'em up video arcade game developed by Konami, and released in 1983.
It was designed by Yoshiki Okamoto, who had earlier created Time Pilot for Konami. Gyruss was licensed to Centuri in the United States, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders and Galaga.
Gyruss was the second and last game Yoshiki Okamoto designed for Konami, after Time Pilot. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom, where he would write 1942 and the first Street Fighter game.
The game's background music is an electronic, fast-paced arrangement of J. S. Bach's Toccata and Fugue in D minor, BWV 565; this particular arrangement is similar in sound to "Toccata", a rock arrangement by the UK-based instrumentalist group Sky.
Gyruss is notable for using stereo sound, which according to the bonus material for Konami Arcade Classics, was achieved by utilizing discrete audio circuits. The game used three microprocessors: two Z80 microprocessors and one 6809, as well as an 8039 microcontroller. For the sound, five AY-3-8910 PSG sound chips and a DAC.
Gyruss was released in both upright and cocktail cabinets.
R.Hirst "KOO", M.Jones, "BOX" and the Elliott Brother's are arguably considered some of the best Gyruss players of the 1990's.
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The first player controls Vic Viper and the second player takes the reins of debuting spacecraft Lord British, which is sometimes referred as "Road British" due to the ambiguity of Japanese-to-English romanization. The game features six stages which alter between horizontal and vertical scrolling.
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We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
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Marvel's Avengers is an action-adventure game centred around the Avengers. The game is being designed for gamers worldwide and will be packed with all the characters, environments, and iconic moments that have thrilled longtime fans of the franchise. Featuring a completely original story, it will introduce a universe gamers can play in for years to come.
Black Squad is Free to Play first-person-shooter military game, with Battleye support, dedicated servers, great shooting mechanics and amazing netcode.
You can experience 10 different modes from classic to massive multi-play modes. And unlock new weapons and characters with currency given to the player after each match.
Bomberman was released in 1983 as a home computer game available on the MSX, NEC PC-8801, NEC PC-6001, Sharp MZ-700 and FM-7 in Japan. It was released in a censored version under a different name (Eric and the Floaters) in Europe, and was later ported to the Nintendo Entertainment System in 1985. The game allows the player to navigate Bomberman through a series of mazes while avoiding enemies and clearing a path with bombs. It is an early creation of Hudson Soft, and spawned a long-running series of games revolving around the title character.
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After crash-landing on an unknown planet you must survive hostile alien conditions through ingenuity and technology. Craft a modest outpost then expand systematically to grow food, build vehicles, and craft helpful droids and powerful mechs. Form a colony with your friends and battle others or explore the system alone prospecting for immeasurable riches. Discover, fight, and tame indigenous alien creatures and search for lost human expeditions.
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Area 51 is a light gun arcade game released by Atari Games in 1995. It takes its name from the Area 51 military facility.
The plot of the game involves the player (Peterson) taking part in a STAAR (Strategic Tactical Advanced Alien Response) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility.
A new adventure awaits in the Mass Effect universe. With stunning visuals and a new galaxy to discover, BioWare delivers the next generation of space exploration.
Commander Shepard's story may be over, but there are many more stories to tell in the Mass Effect universe. Mass Effect Andromeda will be set in a new galaxy, with new characters, new quests and a whole load of new consequence-laden decisions to make.
Mass Effect: Andromeda takes you to the Andromeda galaxy, far beyond the Milky Way. There, you'll lead our fight for a new home in hostile territory - where WE are the aliens.
Play as the Pathfinder - a leader of a squad of military-trained explorers - with deep progression and customisation systems. This is the story of humanity’s next chapter, and your choices throughout the game will ultimately determine our survival in the Andromeda Galaxy.
As you unfold the mysteries of the Andromeda Galaxy and the hope for humanity lies on your shoulders – You must ask yourself… How far will you go?
Return to the Mass Effect universe. Lead the first humans in Andromeda on a desperate search for our new home. In this new chapter of Mass Effect, meet and recruit all-new, interesting characters caught up in an epic space saga filled with mystery and galactic conflict.
Fight for survival. Battle with your Pathfinder team against terrifying enemies and creatures. New additions like destructible environments, boosted jumps for added verticality, and all-new weapons and Biotics make combat more thrilling than ever.
Build your hero. Create a formidable hero with amazing weapons, powers and tech. A much more flexible skill and weapon progression tree means you can replicate your play style to make you unstoppable against new, powerful alien enemies.
Explore a new galaxy. Chart your own course in a dangerous new region. Unravel the mysteries of the Andromeda galaxy as you discover rich, alien worlds in the search for humanity’s new home.
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Imagine Earth is a real-time simulation game. Whole planets become your playground and keep the excitement going with strategy and puzzle element. Build up huge civilizations and deal with the self-inflicted climate change. It all depends on your individual development plans and growth management abilities.
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Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
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A free to play version of Battlefield 2 and Battlefield 2142 and released specifically for the South Korean market by Neowiz Games, EA and DICE.
Arkanoid (アルカノイド Arukanoido) is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.