20 Games Like Zaga-33()




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Brogue is a Roguelike game by Brian Walker.

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Omega Labyrinth is an upcoming roguelike RPG developed by Matrix Software for the Playstation Vita. One of the systems in the game is the Omega Power. The embodiment of womanly strength, Omega Power is power which is stored in your chest – but also amounts to experience points. By gaining Omega Power through defeating monsters in the dungeon you can increase the size of your chest – with a jump in cup size also powering up your abilities. Another important system in the game is the “Faint in Agony Awakening” system, which you can use to strengthen your status and acquire new abilities. By using a “Faint in Agony Aroma” item found in a dungeon, you can excite one of the character and have her experience various delusions. By touching her during these delusions, her Omega Power and status will increase – with sensitive spots differing by character and situation.

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Strange Adventures In Infinite Space is a hybrid space roguelike computer game. In the game players explore a "plausibly implausible" (fictional) region of the Milky Way galaxy called The Purple Void.

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100 Rogues is a turn-based, dungeon-crawling. With memorable characters, exciting gameplay full of surprises, charming pixel art and an original retro soundtrack, you won’t find another game that feels or plays anything like 100 Rogues.

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A roguelike "dungeon" crawler that leads you through 30 levels on your quest to find a way to return to your own world.

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Dungeon Crawl Stone Soup is a roguelike dungeon crawler.
Available as pure ascii or with tile graphics, playable offline or as a web version.

DCSS let's the player create a hero from a large number of races and classes, then sends him off into the dungeon to fetch the Orb of Zot.
While descending through the dungeon, players will encounter a variety of different enemies to kill, sneak around, or even befriend.

The game features very in depth mechanics, comparatively simple controls and poses a very hard but fair challenge.

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Developed by lone designer Rich Edwards with music created by legendary chiptune artist Syphus, Pineapple Smash Crew is a fast paced tactical blast-em-up! PSC features tight squad formation shooting, aliens, robots, zombies and grenades- loads and loads of grenades! Level up and choose wisely from an assortment of devastating grenade-launched weaponry... PSC's unique modern-retro flavour will take you back to the classics of old then smash you back into the present with a 'ka-boom!'

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NetHack is a single-player roguelike video game originally released in 1987 with ASCII graphics. The player chooses a character race and class; their mission is to retrieve the Amulet of Yendor in a randomly generated dungeon. The game, although very old is still being enjoyed by a niche of players, see https://nethackwiki.com/wiki/NetHack#Why_do_people_like_NetHack.3F

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88 / 10064.4







Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman around 1980. It was a favorite on college Unix systems in the early to mid-1980s, in part due to the procedural generation of game content.

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70 / 10053.5



Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. Every time you play the cave's layout will be different. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you're looking for...

Don't be afraid to die! But also don't be afraid to live! Happy Spelunky-ing!

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89 / 10094.45



Hordes of enemies and endless play value. Face various challenging monsters as you collect items, powerful loot, and adapt your combat strategy in this rogue-like action game.

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To The Capital is roguelike game with battles as in old jRPG in a medieval setting with pretty graphics.

Features
- Combination of Roguelike and jRPG!
- Generated world!
- Pretty graphics!
- Dungeons, monsters, golds and loot!

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A crowd-sourced action game designed for livestreaming where viewers play along via the chat to change the game in realtime as you play. Players constantly give feedback that changes how the game evolves, from power ups and enemies to obstacles and rule changes. The game world is procedurally generated based on viewer input, wildly changing the difficulty and surprises each time you play.

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