Zero Escape: Nine Hours, Nine Persons, Nine Doors

Genre: Puzzle, Adventure, Point-and-click

The first game in the Zero Escape series, originally made as a standalone title "Nine Hours, Nine Persons, Nine Doors". The Zero Escape rebranding and alternative cover of the game were released around the time of the Sequel "Zero Escape: Virtue's Last Reward". The game is a murder mystery visual novel with a heavy story focus that requires multip... Read More

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"From somewhere far away, Junpei could hear the sound of metal squeaking.

He felt his stomach tighten. There were a thousand things the sound could have been, but none of the things he could think of were good. In an attempt to distract himself, Junpei looked around the room once more.

Set in the wall directly in front of him was a slightly dirty iron door.

The first thing Junpei noticed about the door was the number roughly emblazoned across it.

On the surface of the door, in red paint, someone had written... 5"


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Content Rating

In this adventure game, players are held captive inside a large ship with eight other characters, and must solve a series of pernicious puzzles in order to escape. Failure to solve the puzzles usually results in death, which is depicted in still images of blood-splattered rooms and dead bodies. Text description usually accompanies the images (e.g., "The hallway . . . was splattered with chunks of torn flesh and dark, red blood"). Some dialogue contains sexual innuendo, such as "It's really hard" and "I might . . . get wet"; a female character wears a revealing outfit, and her breasts occasionally jiggle. During the course of the game, a character jokes that a movie is "pretty enjoyable with a little pot." Words such as "f**k," "sh*t," and "p*ssy" also appear in the game.

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