Jean-Philippe Roy

Jean-Philippe Roy is a professional in the game industry.

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Gameography ( 3 )

Cover image for the game Assassin's Creed

Assassin's Creed (2007) ()

Shader Artist (Ubisoft Entertainment)
Cover image for the game Tom Clancy's Splinter Cell: Blacklist

Tom Clancy's Splinter Cell: Blacklist (2013) ()

Team Lead Texture (Ubisoft Montreal)
Cover image for the game Tom Clancy's Splinter Cell: Conviction

Tom Clancy's Splinter Cell: Conviction (2010) ()

Assistant Technical Art Director (Ubisoft Montreal)

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