Michał Pałka

Michał Pałka is a professional in the game industry.

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Gameography ( 3 )

Cover image for the game Dead Island

Dead Island (2011) ()

Level Designer (Techland)
Cover image for the game Dying Light

Dying Light (2015) ()

Senior Level Designer (Techland Warszawa)
Cover image for the game Dead Island: Riptide

Dead Island: Riptide (2013) ()

Level Design, Quest Design and Scripting (Techland)

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