PC-FX (Platform)

The PC-FX is a 32-bit home video game console made by NEC Home Electronics. It was released in Japan on December 23, 1994, just weeks after Sony's PlayStation and a month after the Sega Saturn. It is the successor to the PC Engine, known as TurboGrafx-16 in North America.
Generation:
Fifth generationPLATFORM TYPE:
ConsoleOperating System | CPU | 32-Bit NEC V810 RISC running at 21.5 to 25 MHz., 15.5 MIPS | |
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Memory | 2 MB main RAM, 1 MB shared RAM (for background generators, CD-ROM DMA, motion decoder, and ADPCM), 256 KB dedicated VRAM (for HuC6270 chips), 1 MB OS ROM, 256 KB CD Buffer, 32 KB back-up RAM | Storage | |
Graphics | Internal color format: Digitized Y'UV (not YCbCr), Maximum On-screen colors: 16,777,216 (24-bit color, 8 bits per channel), 6 background layers, 2 sprite layers, 1 motion decoder layer generated from RLE-encoded or JPEG-like data | Sound | 16-Bit Stereo CD-DA 2 ADPCM channels at up to ≈31.5 kHz with left/right panning, 6 5-bit sample channels with left/right panning, Audio out: × 2 RCA |
Online service | Output | Composite and S-Video | |
Supported Resolutions | 256x240p, 341x240p, 256x480i, 341x480i | Connectivity |